Where To Start: Getting Started with Warhammer 40,000 - In the Grim Darkness of the Far Future There is Only War

Warhammer 40,000 Rulebook

The aim of every person who plays Warhammer 40,000 is to pit their force of miniatures against other players across war-torn futuristic battlefields. Win or lose, all battles are entertaining challenges in which you try to out-think and out-play your opponent, taking advantage of what good luck comes your way, but ultimately relying upon sound tactics to win the day.

To start down the road of enjoying this exciting game and hobby, you'll need a few things! First, and most importantly, you'll need an army. Next, you'll need to find an opponent – either a friend that lives right down the street or someone you've bumped into once or twice at your local Hobby Centre. However, before any of this can take place, you'll need to get your hands on the rules.

On the top right of this page you'll see the cover of the Warhammer 40,000 rulebook. To begin your conquest of the galaxy, you'll need to get the rulebook. It contains all the rules for the game from basic mechanics to missions. The rulebook is also full of flavourful background material that gives you the history and other information about the grim universe of the 41st millennium. Lastly, the rulebook contains a hobby and gaming guide that shows you how to paint and play with your miniatures as you delve into your new hobby. Click on the question mark below the rulebook to find out more about this comprehensive book.

Cadian Imperial Guard try to repel a Chaos Space Marine strike force.

Next: Choosing an Army.

Armies of the Warhammer 40,000 Universe
Black Templars
Dark Angels Orks
Catachans
Dark Eldar Space Marines
Chapter Approved
Eldar Tau
Chaos Space Marines Imperial Guard Tyranids
Daemonhunters Necrons Witch Hunters